[#ACTFEM] Performative Arts, TechEd & Feminist Education
Since September 2019, I have been collaborating as a technology expert in the programm #ACTFEM (Girls Acting For EMpowerment), created by Plàudite Teatre – Espai d’Arts Escèn
[Refugi 307] Co-Design of Virtual Heritage Experiences
Within the context of the research project Evaluation-Driven Design (Grant TIN2014-60599-P), I collaborated with the Barcelona History Museum (MUHBA) in the design of an educatio
[Magical Movements] Embodied Design Techniques based on Physical Theatre Practice
From December 2015 to May 2018, I have been collaborating with Plàudite Teatre – Arts Escèniques de Proximitat in the project Magical Movements. The main goal was to explore
[#Ravalkm0] Co-Design with at-risk communities
The project focused on co-designing an Augmented Reality app for the project #RavalKM0 (Foundation Tot Raval) with the community in the neighbourhood El Raval, Barcelona. For th
[FUBIMethod] Co-designing Full-Body interactive experiences
The main goal of the FUBImethod (Full-Body Interaction co-design method) is to help interaction designers in Full-Body Interaction to guide intergenerational teams (children, de
[Lo urbano invisible] Participatory Art project
In collaboration with Laura Malinverni, I was selected for the grant Art al Barri for the project Lo urbano invisible funded by Centro Cívic Sant Jordi-Ribera Baixa and the City
[EcoSystem] Embodied Learning in Environmental Education
EcoSystem Project is a learning environment based on Full-Body Interaction aimed at supporting children’s understanding of environmental issues related to air pollution. It is pa
