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EcoSystem Project is a learning environment based on Full-Body Interaction aimed at supporting children’s understanding of environmental issues related to air pollution. Details about the design process can be found in the following publications.

Participatory Design Methods
Marie-Monique Schaper, Laura Malinverni, and Narcis Pares. (2015). Sketching through the body: child-generated gestures in Full-Body Interaction Design. In Proceedings of the 14th International Conference on Interaction Design and Children (IDC ’15). ACM, New York, NY, USA, 255-258. DOI=http://dx.doi.org/10.1145/2771839.2771890
See conference poster IDC’15

Marie-Monique Schaper, Laura Malinverni, and Narcis Pares. (2014). Participatory design methods to define educational goals for full-body interaction. In Proceedings of the 11th Conference on Advances in Computer Entertainment Technology (ACE ’14). ACM, New York, NY, USA, Article 50. DOI=http://dx.doi.org/10.1145/2663806.2663867
See conference poster ACE’14

Evaluation-Driven Approach
Laura Malinverni, Marie-Monique Schaper and Narcis Pares. (2016). An evaluation-driven design approach to develop learning environments based on full-body interaction. Educational Technology Research and Development. DOI=http://dx.doi:10.1007/s11423-016-9468-z