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Laura Malinverni, Cristina Valero, Marie-Monique Schaper, Narcis Pares. (2018). A conceptual framework to compare two paradigms of augmented and mixed reality experiences. Proceedings of the 17th ACM Conference on Interaction Design and Children. (IDC ’18). ACM, New York, NY, USA, 7-18. DOI: https://doi.org/10.1145/3202185.3202750

Laura Malinverni and Marie-Monique Schaper. (2018). An Experience-Centered Framework for Designing Non-Task-Oriented Embodied Interaction Environments. Multimodal Technologies Interact. 2(2), 22https://doi.org/10.3390/mti2020022

Marie-Monique Schaper, Maria Santos, and Narcis Pares.(2018). Orchestrating experts’ assumptions and children’s values in the design of Virtual Heritage experiences. International Journal of Child-Computer Interaction.7, 5-15.  DOI=https://doi.org/10.1016/j.ijcci.2018.02.001

Marie-Monique Schaper, Maria Santos, Laura Malinverni, Juan Zerbini Berro and Narcis Pares. (2018). Learning about the past through situatedness, embodied exploration and digital augmentation of cultural heritage sites. International Journal of Human-Computer Studies. DOI=http://dx.doi.org/10.1016/j.ijhcs.2018.01.003

Marie-Monique Schaper, Maria Santos, Laura Malinverni and Narcis Pares. (2017). Co-Designing Virtual Heritage Experiences for Archaeological Sites based on the novel AR Paradigm World-as-Support. ACM Celebration of Women in Computing, WomENcourage Conference 2017. See conference abstract 

Maria Santos, Marie-Monique Schaper, and Narcis Pares. 2017. Moving through the past: design and evaluation of a full-body interaction learning environment for a public space. In Proceedings of the XVIII International Conference on Human Computer Interaction (Interacción ’17). ACM, New York, NY, USA, Article 54, 3 pages. DOI: https://doi.org/10.1145/3123818.3133833

Marie-Monique Schaper, Maria Santos, Laura Malinverni and Narcis Pares. (2017). Towards the Design of a Virtual Heritage Experience based on the World-as-Support Interaction Paradigm. In Proceedings of the 35th CHI Conference on Human Factors in Computing Systems (CHI ’17).  DOI=http://dx.doi.org/10.1145/3027063.3053089

Laura Malinverni, Julian Maya, Marie-Monique Schaper and Narcis Pares. (2017). The World-as-Support: Embodied Exploration, Understanding and Meaning-Making of the Augmented World. In Proceedings of the 35th CHI Conference on Human Factors in Computing Systems (CHI ’17). DOI=http://dx.doi.org/10.1145/3025453.3025955

Laura Malinverni, Marie-Monique Schaper and Narcis Pares. (2016). An evaluation-driven design approach to develop learning environments based on full-body interaction. Educational Technology Research and Development. DOI=http://dx.doi:10.1007/s11423-016-9468-z

Marie-Monique Schaper and Narcis Pares. (2016). Making sense of Body and Space through Full-Body Interaction Design: A case study. In Proceedings of the 15th International Conference on Interaction Design and Children (IDC ’16). ACM, New York, NY, USA. DOI=http://dx.doi.org/10.1145/2930674.2935992

Marie-Monique Schaper, Laura Malinverni, and Narcis Pares. (2015). Sketching through the body: child-generated gestures in Full-Body Interaction Design. In Proceedings of the 14th International Conference on Interaction Design and Children (IDC ’15). ACM, New York, NY, USA, 255-258. DOI=http://dx.doi.org/10.1145/2771839.2771890

Marie-Monique Schaper, Laura Malinverni, and Narcis Pares. (2014). Participatory design methods to define educational goals for full-body interaction. In Proceedings of the 11th Conference on Advances in Computer Entertainment Technology (ACE ’14). ACM, New York, NY, USA, Article 50. DOI=http://dx.doi.org/10.1145/2663806.2663867