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JOURNALS

Marie-Monique Schaper and Narcis Pares. (2021). Co-design Techniques for and with Children based on Physical Theatre Practice to promote Embodied Awareness. ACM Trans. Comput.-Hum. Interact. 28, 4, Article 22 (July 2021), 42 pages. DOI:https://doi.org/10.1145/3450446A

Laura Malinverni, Cristina Valero,  Marie-Monique Schaper and Isabel García de la Cruz. (2021). Educational Robotics as a boundary object: Toward a research agenda. International Journal of Child-Computer Interaction. 29, 100305 (September 2021). DOI: https://doi.org/10.1016/j.ijcci.2021.100305

Laura Malinverni, Marie-Monique Schaper, and Cristina Valero. (2020). Relating to materials in digital fabrication: Transform materials to transform yourself. International Journal of Child-Computer Interaction.7, 5-15.  DOI=https://doi.org/10.1016/j.ijcci.2020.100166

Marie-Monique Schaper, Ole Sejer Iversen, Laura Malinverni, and Narcis Pares. (2019). FUBImethod: Strategies to engage children in the co-design of Full-Body interactive experiences. International Journal of Human-Computer Studies, 132: 52-69. https://doi.org/10.1016/j.ijhcs.2019.07.008 

Laura Malinverni, Marie-Monique Schaper, and Narcis Pares. (2019). Multimodal methodological approach for participatory design of Full-Body Interaction Learning Environments. Qualitative Research, 19(1): 71-89. DOI=https://doi.org/10.1177/1468794118773299

Laura Malinverni and Marie-Monique Schaper. (2018). An Experience-Centered Framework for Designing Non-Task-Oriented Embodied Interaction Environments. Multimodal Technologies Interact. 2(2), 22. DOI=https://doi.org/10.3390/mti2020022

Marie-Monique Schaper, Maria Santos, and Narcis Pares.(2018). Orchestrating experts’ assumptions and children’s values in the design of Virtual Heritage experiences. International Journal of Child-Computer Interaction.7, 5-15.  DOI=https://doi.org/10.1016/j.ijcci.2018.02.001

Marie-Monique Schaper, Maria Santos, Laura Malinverni, Juan Zerbini Berro and Narcis Pares. (2018). Learning about the past through situatedness, embodied exploration and digital augmentation of cultural heritage sites. International Journal of Human-Computer Studies, 114: 36-50. DOI=http://dx.doi.org/10.1016/j.ijhcs.2018.01.003

Laura Malinverni, Marie-Monique Schaper and Narcis Pares. (2016). An evaluation-driven design approach to develop learning environments based on full-body interaction. Educational Technology Research and Development, 64(6), 1337-1360. DOI=http://dx.doi:10.1007/s11423-016-9468-z

CONFERENCES

Mariana Aki Tamashiro, Maarten Van Mechelen, Marie-Monique Schaper, Ole Sejer Iversen. (2021). Introducing Teenagers to Machine Learning through Design Fiction: An Exploratory Case Study. Proceedings of the International Conference on Interaction Design and Children (IDC’21). 71–475. DOI:https://doi.org/10.1145/3459990.3465193

Marie-Monique Schaper, Laura Malinverni, and Cristina Valero. (2020). Robot Presidents: Who should rule the world? Teaching Critical Thinking in AI through Reflections upon Food Traditions. In Proceedings of the 11th Nordic Conference on Human-Computer Interaction: Shaping Experiences, Shaping Society (NordiCHI ’20). Association for Computing Machinery, New York, NY, USA, Article 110, 1–4. DOI:https://doi.org/10.1145/3419249.3420085

Vicky Charisi, Laura Malinverni, Elisa Rubegni, and Marie-Monique Schaper. (2020). Empowering Children’s Critical Reflections on AI, Robotics and Other Intelligent Technologies. In Proceedings of the 11th Nordic Conference on Human-Computer Interaction: Shaping Experiences, Shaping Society (NordiCHI ’20). Association for Computing Machinery, New York, NY, USA, Article 128, 1–4. DOI:https://doi.org/10.1145/3419249.3420090

Yoram Chisik, Ferran Altarriba Bertran, Marie-Monique Schaper, Elena Márquez Segura, Laia Turmo Vidal, and Danielle Wilde. (2020). Chasing play potentials in food culture: embracing children’s perspectives. In Proceedings of the 2020 ACM Interaction Design and Children Conference: Extended Abstracts(IDC ’20). Association for Computing Machinery, New York, NY, USA, 46–53. DOI:https://doi.org/10.1145/3397617.3398062

Vicky Charisi, Laura Malinverni, Marie-Monique Schaper, and Elisa Rubegni. (2020). Creating opportunities for children’s critical reflections on AI, robotics and other intelligent technologies. In Proceedings of the 2020 ACM Interaction Design and Children Conference: Extended Abstracts (IDC ’20). Association for Computing Machinery, New York, NY, USA, 89–95. DOI:https://doi.org/10.1145/3397617.3398063

Laura Malinverni, Cristina Valero, Marie-Monique Schaper, and Narcis Pares. (2018). A conceptual framework to compare two paradigms of augmented and mixed reality experiences. Proceedings of the 17th ACM Conference on Interaction Design and Children. (IDC ’18). ACM, New York, NY, USA, 7-18. DOI= https://doi.org/10.1145/3202185.3202750

Marie-Monique Schaper, Maria Santos, Laura Malinverni and Narcis Pares. (2017). Co-Designing Virtual Heritage Experiences for Archaeological Sites based on the novel AR Paradigm World-as-Support. ACM Celebration of Women in Computing, WomENcourage Conference 2017. See conference abstract 

Maria Santos, Marie-Monique Schaper, and Narcis Pares. (2017). Moving through the past: design and evaluation of a full-body interaction learning environment for a public space. In Proceedings of the XVIII International Conference on Human Computer Interaction (Interacción ’17). ACM, New York, NY, USA, Article 54, 3 pages. DOI: https://doi.org/10.1145/3123818.3133833

Marie-Monique Schaper, Maria Santos, Laura Malinverni and Narcis Pares. (2017). Towards the Design of a Virtual Heritage Experience based on the World-as-Support Interaction Paradigm. Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems (CHI EA ’17), ACM, New York, NY, USA, 2034-2041.  DOI=http://dx.doi.org/10.1145/3027063.3053089

Laura Malinverni, Julian Maya, Marie-Monique Schaper and Narcis Pares. (2017). The World-as-Support: Embodied Exploration, Understanding and Meaning-Making of the Augmented World. In Proceedings of the 35th CHI Conference on Human Factors in Computing Systems (CHI ’17), ACM, New York, NY, USA, 5132-5144. DOI=http://dx.doi.org/10.1145/3025453.3025955

Marie-Monique Schaper and Narcis Pares. (2016). Making sense of Body and Space through Full-Body Interaction Design: A case study. In Proceedings of the 15th International Conference on Interaction Design and Children (IDC ’16). ACM, New York, NY, USA, 613-618. DOI=http://dx.doi.org/10.1145/2930674.2935992

Marie-Monique Schaper, Laura Malinverni, and Narcis Pares. (2015). Sketching through the body: child-generated gestures in Full-Body Interaction Design. In Proceedings of the 14th International Conference on Interaction Design and Children (IDC ’15). ACM, New York, NY, USA, 255-258. DOI=http://dx.doi.org/10.1145/2771839.2771890

Marie-Monique Schaper, Laura Malinverni, and Narcis Pares. (2014). Participatory design methods to define educational goals for full-body interaction. In Proceedings of the 11th Conference on Advances in Computer Entertainment Technology (ACE ’14). ACM, New York, NY, USA, Article 50. DOI=http://dx.doi.org/10.1145/2663806.2663867

BOOKS

Marie-Monique Schaper. (2019). Co-design strategies with children in Full-Body Interaction for situated non-formal learning experiences. Universitat Pompeu Fabra. https://www.tdx.cat/handle/10803/665482

Marie-Monique Schaper. (2009). Entre Dos aguas: Konzept und Gestaltung einer Online Community für in Deutschland lebende Spanier. Igel Verlag Fachbuch.