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JOURNALS

Marie-Monique Schaper, Rachel Charlotte Smith, Ole Sejer Iversen, Christopher Frauenberger, Netta Iivari, Anja Zeising, Mike Tissenbaum, Elizabeth Marie Bonsignore and Jason Yip. (2023). Computational empowerment and children: Expanding empowerment, agency and participation in computation. International Journal of Child-Computer Interaction. https://doi.org/10.1016/j.ijcci.2023.100617

Rachel Charlotte Smith, Marie-Monique Schaper, Mariana Aki Tamashiro, Maarten Van Mechelen, Marianna Graves Petersen and Ole Sejer Iversen (2023). A research agenda for computational empowerment for emerging technology education. International Journal of Child-Computer Interaction. https://doi.org/10.1016/j.ijcci.2023.100616

Marie-Monique Schaper, Rachel Charlotte Smith, Maarten Van Mechelen, Mariana Aki Tamashiro, and Ole Sejer Iversen. (2023). Co-designing sustainable practices for emerging technologies education. International Journal of Technolology and Design Education. (2023). https://doi.org/10.1007/s10798-023-09857-3

Marie-Monique Schaper, Elena Marquez Segura, Laura Malinverni, and Narcis Pares (2023). Think-4-EmCoDe framework: Highlighting key qualities in embodied co-design techniques for children. International Journal of Human-Computer Studies, Volume 177, https://doi.org/10.1016/j.ijhcs.2023.10306

Maarten Van Mechelen, Rachel Charlotte Smith, Marie-Monique Schaper, Mariana Aki Tamashiro, Karl-Emil Kjær Bilstrup, Mille Skovhus Lunding, Marianne Graves Petersen, and Ole Sejer Iversen. (2023). Emerging Technologies in K–12 Education: A Future HCI Research Agenda. ACM Trans. Comput.-Hum. Interact. 30 (3), Article 47. https://doi.org/10.1145/3569897

Marie-Monique Schaper, Rachel Charlotte Smith, Mariana Aki Tamashiro, Maarten Van Mechelen, Mille Skovhus Lunding, Karl-Emil Kjæer Bilstrup, Magnus Høholt Kaspersen, Kasper Løvborg Jensen, Marianne Graves Petersen, Ole Sejer Iversen. (2022). Computational empowerment in practice: Scaffolding teenagers’ learning about emerging technologies and their ethical and societal impact, International Journal of Child-Computer Interaction, Volume 34, https://doi.org/10.1016/j.ijcci.2022.100537

Marie-Monique Schaper and Narcis Pares. (2021). Co-design Techniques for and with Children based on Physical Theatre Practice to promote Embodied Awareness. ACM Trans. Comput.-Hum. Interact. 28, 4, Article 22 (July 2021). DOI:https://doi.org/10.1145/3450446A

Laura Malinverni, Cristina Valero,  Marie-Monique Schaper and Isabel García de la Cruz. (2021). Educational Robotics as a boundary object: Toward a research agenda. International Journal of Child-Computer Interaction. Vol 29. DOI: https://doi.org/10.1016/j.ijcci.2021.100305

Laura Malinverni, Marie-Monique Schaper, and Cristina Valero. (2020). Relating to materials in digital fabrication: Transform materials to transform yourself. International Journal of Child-Computer Interaction.7, 5-15.  DOI=https://doi.org/10.1016/j.ijcci.2020.100166

Marie-Monique Schaper, Ole Sejer Iversen, Laura Malinverni, and Narcis Pares. (2019). FUBImethod: Strategies to engage children in the co-design of Full-Body interactive experiences. International Journal of Human-Computer Studies, 132: 52-69. https://doi.org/10.1016/j.ijhcs.2019.07.008 

Laura Malinverni, Marie-Monique Schaper, and Narcis Pares. (2019). Multimodal methodological approach for participatory design of Full-Body Interaction Learning Environments. Qualitative Research, 19(1): 71-89. DOI=https://doi.org/10.1177/1468794118773299

Laura Malinverni and Marie-Monique Schaper. (2018). An Experience-Centered Framework for Designing Non-Task-Oriented Embodied Interaction Environments. Multimodal Technologies Interact. 2(2), 22. DOI=https://doi.org/10.3390/mti2020022

Marie-Monique Schaper, Maria Santos, and Narcis Pares.(2018). Orchestrating experts’ assumptions and children’s values in the design of Virtual Heritage experiences. International Journal of Child-Computer Interaction.7, 5-15.  DOI=https://doi.org/10.1016/j.ijcci.2018.02.001

Marie-Monique Schaper, Maria Santos, Laura Malinverni, Juan Zerbini Berro and Narcis Pares. (2018). Learning about the past through situatedness, embodied exploration and digital augmentation of cultural heritage sites. International Journal of Human-Computer Studies, 114: 36-50. DOI=http://dx.doi.org/10.1016/j.ijhcs.2018.01.003

Laura Malinverni, Marie-Monique Schaper and Narcis Pares. (2016). An evaluation-driven design approach to develop learning environments based on full-body interaction. Educational Technology Research and Development, 64(6), 1337-1360. DOI=http://dx.doi:10.1007/s11423-016-9468-z

CONFERENCES

Marie-Monique Schaper, Mariana Aki Tamashiro, Rachel Charlotte Smith, Maarten Van Mechelen, and Ole Sejer Iversen. (2023). Five Design Recommendations for Teaching Teenagers’ about Artificial Intelligence and Machine Learning. In Proceedings of the 22nd Annual ACM Interaction Design and Children Conference (IDC ’23). Association for Computing Machinery, New York, NY, USA, 298–309. https://doi.org/10.1145/3585088.3589366

Mariana Aki Tamashiro, Marie-Monique Schaper, Ane Jensen, Rune Heick, Brian Danielsen, Maarten Van Mechelen, Kasper Løvborg Jensen, Rachel Charlotte Smith, and Ole Sejer Iversen. (2023). Teaching technical and societal aspects of IoT – A case study using the Orbit IoT Kit. In Proceedings of the 2023 ACM Designing Interactive Systems Conference (DIS ’23). Association for Computing Machinery, New York, NY, USA, 1236–1247. https://doi.org/10.1145/3563657.3596092

Marie-Monique Schaper and Aurelio Ruiz Garcia. (2023). Three recommendations to engage At-Risk Students in Critical Reflection on Intelligent Technologies through Remote Learning. In Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems (CHI EA ’23). ACM, New York, NY, USA. https://doi.org/10.1145/3544549.3573862

Alicja Wróbel, Karolina Źróbek, Marie-Monique Schaper, Paulina Maria Zguda and Bipin Indurkhya, “Age-Appropriate Robot Design: In-The-Wild Child-Robot Interaction Studies of Perseverance Styles and Robot’s Unexpected Behavior,” 2023 32nd IEEE International Conference on Robot and Human Interactive Communication (RO-MAN), Busan, Korea, Republic of, 2023, pp. 1451-1458, http://doi.org/10.1109/RO-MAN57019.2023.10309332

Alicja Wróbel, Karolina Źróbek, Bipin Indurkhya, Marie-Monique Schaper, Artur Gunia, and Paulina Maria Zguda. 2023. Are robots vegan? Unexpected behaviours in child-robot interactions and their design implications. In Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems (CHI EA ’23). Association for Computing Machinery, New York, NY, USA, Article 39, 1–7. https://doi.org/10.1145/3544549.3585666

Karl-Emil Kjær Bilstrup, Magnus Høholt Kaspersen, Mille Skovhus Lunding, Marie-Monique Schaper, Maarten Van Mechelen, Mariana Aki Tamashiro, Rachel Charlotte Smith, Ole Sejer Iversen, and Marianne Graves Petersen. 2022. Supporting Critical Data Literacy in K-9 Education: Three Principles for Enriching Pupils’ Relationship to Data. In Interaction Design and Children (IDC ’22). ACM, New York, NY, USA, 225–236. https://doi.org/10.1145/3501712.3530783

Marie-Monique Schaper and Narcis Pares. (2022). Enhancing Students’ Social and Emotional Learning in Educational Virtual Heritage through Projective Augmented Reality. In CHI EA ’22: CHI Conference on Human Factors in Computing Systems Extended Abstracts, Article No.: 18, Pages 1–9. https://doi.org/10.1145/3491101.3503551

Yoram Chisik, Marie-Monique Schaper, Ferran Altarriba Bertran, Ruxandra Lupu, Laetitia Barbu, Laia Turmo Vidal, Erik Nilsen, Saumya Gupta, and Cristina Valero. (2021). Through the Zoom Glass: Drawing Design Inspiration from Mediated Playful Interactions with Food and Child Personas. In Extended Abstracts of the 2021 Annual Symposium on Computer-Human Interaction in Play (CHI PLAY ’21). Association for Computing Machinery, New York, NY, USA, 294–300. DOI:https://doi.org/10.1145/3450337.3483452

Mariana Aki Tamashiro, Maarten Van Mechelen, Marie-Monique Schaper, Ole Sejer Iversen. (2021). Introducing Teenagers to Machine Learning through Design Fiction: An Exploratory Case Study. Proceedings of the International Conference on Interaction Design and Children (IDC’21). 71–475. DOI:https://doi.org/10.1145/3459990.3465193

Marie-Monique Schaper, Laura Malinverni, and Cristina Valero. (2020). Robot Presidents: Who should rule the world? Teaching Critical Thinking in AI through Reflections upon Food Traditions. In Proceedings of the 11th Nordic Conference on Human-Computer Interaction: Shaping Experiences, Shaping Society (NordiCHI ’20). Association for Computing Machinery, New York, NY, USA, Article 110, 1–4. DOI:https://doi.org/10.1145/3419249.3420085

Vicky Charisi, Laura Malinverni, Elisa Rubegni, and Marie-Monique Schaper. (2020). Empowering Children’s Critical Reflections on AI, Robotics and Other Intelligent Technologies. In Proceedings of the 11th Nordic Conference on Human-Computer Interaction: Shaping Experiences, Shaping Society (NordiCHI ’20). Association for Computing Machinery, New York, NY, USA, Article 128, 1–4. DOI:https://doi.org/10.1145/3419249.3420090

Yoram Chisik, Ferran Altarriba Bertran, Marie-Monique Schaper, Elena Márquez Segura, Laia Turmo Vidal, and Danielle Wilde. (2020). Chasing play potentials in food culture: embracing children’s perspectives. In Proceedings of the 2020 ACM Interaction Design and Children Conference: Extended Abstracts(IDC ’20). Association for Computing Machinery, New York, NY, USA, 46–53. DOI:https://doi.org/10.1145/3397617.3398062

Vicky Charisi, Laura Malinverni, Marie-Monique Schaper, and Elisa Rubegni. (2020). Creating opportunities for children’s critical reflections on AI, robotics and other intelligent technologies. In Proceedings of the 2020 ACM Interaction Design and Children Conference: Extended Abstracts (IDC ’20). Association for Computing Machinery, New York, NY, USA, 89–95. DOI:https://doi.org/10.1145/3397617.3398063

Laura Malinverni, Cristina Valero, Marie-Monique Schaper, and Narcis Pares. (2018). A conceptual framework to compare two paradigms of augmented and mixed reality experiences. Proceedings of the 17th ACM Conference on Interaction Design and Children. (IDC ’18). ACM, New York, NY, USA, 7-18. DOI= https://doi.org/10.1145/3202185.3202750

Marie-Monique Schaper, Maria Santos, Laura Malinverni and Narcis Pares. (2017). Co-Designing Virtual Heritage Experiences for Archaeological Sites based on the novel AR Paradigm World-as-Support. ACM Celebration of Women in Computing, WomENcourage Conference 2017. See conference abstract 

Maria Santos, Marie-Monique Schaper, and Narcis Pares. (2017). Moving through the past: design and evaluation of a full-body interaction learning environment for a public space. In Proceedings of the XVIII International Conference on Human Computer Interaction (Interacción ’17). ACM, New York, NY, USA, Article 54, 3 pages. DOI: https://doi.org/10.1145/3123818.3133833

Marie-Monique Schaper, Maria Santos, Laura Malinverni and Narcis Pares. (2017). Towards the Design of a Virtual Heritage Experience based on the World-as-Support Interaction Paradigm. Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems (CHI EA ’17), ACM, New York, NY, USA, 2034-2041.  DOI=http://dx.doi.org/10.1145/3027063.3053089

Laura Malinverni, Julian Maya, Marie-Monique Schaper and Narcis Pares. (2017). The World-as-Support: Embodied Exploration, Understanding and Meaning-Making of the Augmented World. In Proceedings of the 35th CHI Conference on Human Factors in Computing Systems (CHI ’17), ACM, New York, NY, USA, 5132-5144. DOI=http://dx.doi.org/10.1145/3025453.3025955

Marie-Monique Schaper and Narcis Pares. (2016). Making sense of Body and Space through Full-Body Interaction Design: A case study. In Proceedings of the 15th International Conference on Interaction Design and Children (IDC ’16). ACM, New York, NY, USA, 613-618. DOI=http://dx.doi.org/10.1145/2930674.2935992

Marie-Monique Schaper, Laura Malinverni, and Narcis Pares. (2015). Sketching through the body: child-generated gestures in Full-Body Interaction Design. In Proceedings of the 14th International Conference on Interaction Design and Children (IDC ’15). ACM, New York, NY, USA, 255-258. DOI=http://dx.doi.org/10.1145/2771839.2771890

Marie-Monique Schaper, Laura Malinverni, and Narcis Pares. (2014). Participatory design methods to define educational goals for full-body interaction. In Proceedings of the 11th Conference on Advances in Computer Entertainment Technology (ACE ’14). ACM, New York, NY, USA, Article 50. DOI=http://dx.doi.org/10.1145/2663806.2663867

BOOKS

Marie-Monique Schaper. (2019). Co-design strategies with children in Full-Body Interaction for situated non-formal learning experiences. Universitat Pompeu Fabra. https://www.tdx.cat/handle/10803/665482

Marie-Monique Schaper. (2009). Entre Dos aguas: Konzept und Gestaltung einer Online Community für in Deutschland lebende Spanier. Igel Verlag Fachbuch.