Our work-in-progress project aims at designing a learning environment which will allow users to explore the meaning of magic through an interactive experience based on Full-Body Interaction. The learning environment is planned to be displayed in the context of a theater event of Shakespeare’s play A Midsummer Night’s Dream in a culture center in Barcelona, Spain. The play describes the unstable balance between the worlds of magic and reality. The goal of the Full-Body Interaction Learning Environment is to contextualize the core concepts of the play; i.e. to facilitate users to better understand Shakespeare’s interpretations around the differences between reality and illusion. Details about the design process can be found in the following publication.

Marie-Monique Schaper and Narcis Pares. (2016). Making sense of Body and Space through Full-Body Interaction Design: A case study. In Proceedings of the 15th International Conference on Interaction Design and Children (IDC ’16). ACM, New York, NY, USA. http://dx.doi.org/10.1145/2930674.2935992

See conference poster IDC’16