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During September 2021, I participated in the workshop series Me­thods, Theo­ry, and Ta­king Ac­tion through Gen­der and Fe­mi­nis­ms in Hu­man-Com­pu­ter In­ter­ac­tion (HCI).

In Event 3 about Learning Methods, I presented the a study about “Design Techniques to promote gender literacy in digital fabrication with primary school students” and facilitated a challenge on Designing Interactive Genderless Toys. Instructions can be found here: shorturl.at/tyHJM

 

This autumn I facilitated another workshop at the library Ignasi Iglésias-Can Fabra in collaboration with the American Space Barcelona. The children created beautiful interactive stories about a magical world behind the books of the library.

One group imagined a forest by night and a sky full of shooting stars. They designed an owl in Tinkercad and printed the model in 3D. They created an interactive sky with LEDs and Arduino. Finally, they augmented the model with music using conductive material and Makey Makey.

Another group created a world of volcanos, lava and fire that was inhabited by a hippogriff.

A third group created a dungeon of a castle in which a prisoner is guarded by two beasts.

RavalSTEAM: Teaching support for the High School Milà i Fontanals

I am currently collaborating in RavalSTEAM, a project between the María de Maeztu Unit of Universitat Pompeu Fabra and the Barcelona City Council. My role is to provide support for teachers in STEAM related activities. This trimester we started with the co-creation of a digital school magazine in the High School Milà i Fontanals. The final presentation of the first edition was presented beginning of December 2018.