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Are you studying how children and young people are empowered to make critical and informed decisions about the role of technology in their lives? Interested in publishing in the International Journal of Child-Computer Interaction (IJCCI)?
Please consider contributing to our special issue on Computational Empowerment (CE). Submission Deadline: 15th August (abstract) // 1st September 2022 (full paper).

https://www.journals.elsevier.com/international-journal-of-child-computer-interaction/call-for-papers/special-issue-on-computational-empowerment-and-children

This Friday has opened the exposition ELISAVA Experimenta! During one week, I facilitated the workshop CITY AND SCIENCE for students of this design school in Barcelona. The workshop aimed at designing interactive interventions for a new urban sector in the city Viladecans. For the design, we experimented with different “experiential bubbles” based on embodied design techniques. The goal was to inspire students’ creativity, to engage their body in the design process and offer them another way of reflecting upon the specific qualities of public spaces. The ideation process was documented on a conceptual wall. The result of this workshop are two proposals for interactive interventions for the sector, (1) 5L: questioning our consciousness of water consumption and (2) ONA: translating the cultural heritage of a brick factory into an interactive artefact for the public playground.

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This autumn I facilitated another workshop at the library Ignasi Iglésias-Can Fabra in collaboration with the American Space Barcelona. The children created beautiful interactive stories about a magical world behind the books of the library.

One group imagined a forest by night and a sky full of shooting stars. They designed an owl in Tinkercad and printed the model in 3D. They created an interactive sky with LEDs and Arduino. Finally, they augmented the model with music using conductive material and Makey Makey.

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Another group created a world of volcanos, lava and fire that was inhabited by a hippogriff.

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A third group created a dungeon of a castle in which a prisoner is guarded by two beasts.

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