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Archive

Logo ActFem
November 11, 2023
By sgraefiks

[#ACTFEM] Performative Arts, TechEd & Feminist Education

Since September 2019, I have been collaborating as a technology expert in the programm #ACTFEM (Girls Acting For EMpowerment), created by Plàudite Teatre – Espai d’Arts Escèn

Child-Computer InteractionFeminist HCIGender and TechnologySocial InclusionSTEAM
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November 15, 2021
By sgraefiks

[CEED Project] Computational Empowerment for Emerging TechEd

Computational Empowerment for Emerging Technologies in Education (CEED) is a research project that focused on exploring and building new practices of computational empowerment for

Augmented RealityDesign FictionLearning PrinciplesMachine LearningSTEAM
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March 27, 2021
By sgraefiks

[COSICOSA] Towards Critical Digital Literacy in Education

COSICOSA is an educational research project that focuses on awaken creativity and critical thinking through design and technology. Together with Laura Malinverni, Cristina Val

AIDigital Literacyeducational roboticsSTEAM
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March 17, 2021
By sgraefiks

[Refugi 307] Co-Design of Virtual Heritage Experiences

Within the context of the research project Evaluation-Driven Design (Grant TIN2014-60599-P), I collaborated with the Barcelona History Museum (MUHBA) in the design of an educatio

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March 10, 2021
By sgraefiks

[Magical Movements] Embodied Design Techniques based on Physical Theatre Practice

From December 2015 to May 2018, I have been collaborating with Plàudite Teatre – Arts Escèniques de Proximitat in the project Magical Movements. The main goal was to explore

Full-Body Interactionphysical theater practicePlauditeShakespeare
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June 25, 2020
By sgraefiks

[#Ravalkm0] Co-Design with at-risk communities

The project focused on co-designing an Augmented Reality app for the project #RavalKM0 (Foundation Tot Raval) with the community in the neighbourhood El Raval, Barcelona. For th

Augmented RealityEscola CastellaFundación TotRavalMakers a les Aules
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August 15, 2019
By sgraefiks

[RAVALSTEAM] Social Inclusion in STEAM Education

RAVALSTEAM is an education innovation project for the Barcelona district Ciutat Vella aimed to provide teaching support in school activities related to STEAM (Science, Technolog

Corporate IdentityDigital School MagazineEscola DrassanesInstitut Milà i FontanalsLogo DesignSTEAM
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February 21, 2019
By sgraefiks

[Makers a les Aules] Gender Literacy in Digital Fabrication

The goal of the project Makers a les Aules was to provide teaching support in STEAM related educational activities. Within this project, I organised and facilitated workshops in se

3D PrintingDesign ThinkingDigital FabricationSTEAMTeaching Support
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Logo Playful Potentials
February 1, 2019
By sgraefiks

[Child-Food Interaction] Exploring playful potentials of food traditions

Children play because they have a deep desire to understand the world. While playing, they are developing skills in all areas of development: cognitive, physical, communication, s

Childrenworkshops
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Logo FUBIMETHOD
January 27, 2019
By sgraefiks

[FUBIMethod] Co-designing Full-Body interactive experiences

The main goal of the FUBImethod (Full-Body Interaction co-design method) is to help interaction designers in Full-Body Interaction to guide intergenerational teams (children, de

ChildrencodesignFull-Body Interactionsymbiotic agreement
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